EnviroStorm – Dynamic Weather & Day/Night SyS
A downloadable asset pack
EnviroStorm is a lightweight, ready-to-use weather system for Unity that adds a smooth day/night cycle and seamless transitions between weather states: Clear, Rain, Snow, Fog, and Storm. The WeatherManager drives time progression, optional random weather cycling, and storm lightning spawning, while the EnvironmentController reacts to conditions (wetness, snow, fog/haze) and smooths accumulation over time. The package includes generated prefabs, materials, and a demo scene via Tools → EnviroStorm → Generate Demo & Prefabs. For fast testing, a Debug UI (toggle with F1) lets you view live values and override weather type and intensity. Optional PlayerModifier and NPCModifier components make it easy to tie weather to movement changes and lightning damage reactions.
| Status | In development |
| Category | Assets |
| Author | v3nn7 |
| Tags | Asset Pack, framework, No AI, Unity |
| Content | No generative AI was used |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of 2.99€ EUR. You will get access to the following files:
Development log
- v1.0.1Jan 04, 2026

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